We design apps & games that steal thumbs and win hearts.

BumStudio is a mobile-first design and development studio. We take ideas from first sketch to the App Store and Google Play — delightful games, polished apps, and everything in between, for Android and iOS.

Android & iOS, one team Design, code & game art in-house From prototype to live updates
Illustration of two smartphones — one running a gem puzzle game with a cheerful orange mascot bursting out of the screen, the other showing app analytics — surrounded by rockets, coins and play buttons

What we do

Everything a mobile product needs under one roof — so the designer who sketches your game is sitting next to the engineer who ships it.

Mobile Game Design & Development

Casual, puzzle and mid-core games designed around tight core loops, juicy feedback and fair monetisation — built to be played one-handed on the bus.

Unity2D & 3DLiveOps

App Design & Development

Utility, lifestyle and business apps with interfaces that feel obvious from the first tap — researched, prototyped and tested with real users.

FlutterNativeMVP

UI / UX & Game Art

Characters, worlds, icons and motion. We build a visual identity for your product that still looks sharp on a 5-inch screen at arm's length.

FigmaIllustrationAnimation

Android & iOS Engineering

One codebase or fully native — we pick the right tool for your budget and timeline, then sweat the details: performance, battery, offline mode, accessibility.

KotlinSwiftReact Native

Launch & Growth

Store listings that convert, screenshots that sell the fantasy, and a post-launch roadmap of events, seasons and updates that keep players coming back.

ASOStore assetsAnalytics

Two platforms, zero compromises

Your players don't care which phone they own — and with us, neither do you. Every project ships on both stores, tuned to each platform's conventions.

Android

Native-feeling apps and games for the world's biggest mobile platform, tested across the devices your audience actually uses — not just the flagship.

  • Google Play release & review handling
  • Material You design language
  • Kotlin native or Flutter cross-platform

iOS

App Store–ready builds that respect Apple's Human Interface Guidelines and make the most of the hardware — from haptics to widgets to Game Center.

  • App Store submission & review handling
  • Swift native or Flutter cross-platform
  • iPhone & iPad layouts from day one

Selected work

A taste of what leaves the studio. Filter by flavour — everything below shipped on both Android and iOS.

Key art for Gem Pop Party: a match-3 board of glossy fruit and jewel tiles with the game's orange mascot celebrating beside it

Gem Pop Party

A match-3 puzzle game built around a fuzzy orange mascot, 300 hand-tuned levels and daily challenges that give players a reason to return every morning.

GamePuzzleAndroid · iOSUnity
Illustration of the PulseFit app: a phone showing activity rings, a weekly bar chart and a heart-rate line, with a dumbbell, shoe and water bottle floating around it

PulseFit

A fitness companion that turns activity rings and heart-rate data into gentle, game-like streaks — designed for people who hate fitness apps.

AppHealth & FitnessAndroid · iOSFlutter
Key art for Neon Coast Racing: a low-poly orange sports car speeding along a glowing coastal highway lined with palm trees at dusk

Neon Coast Racing

An arcade racer with one-thumb steering, a synthwave coastline and asynchronous ghost races — tuned to run smoothly even on three-year-old phones.

GameRacingAndroid · iOSUnity
Illustration of the Mintly app: two phones showing a balance card, growth chart and spending pie chart, surrounded by coins, a piggy bank and a security shield

Mintly

A personal-finance app that makes budgets feel friendly: clear charts, automatic categories and a savings streak users actually stick with.

AppFinanceAndroid · iOSFlutter

How a project runs

No black boxes. You see builds early, play prototypes on your own phone, and always know what ships next.

01

Discover

We dig into your idea, audience and competitors, then define the smallest version worth launching — and what success looks like.

02

Design

Wireframes become a clickable prototype in days. You tap through real flows and we fix the awkward parts before any code exists.

03

Build

Art, animation and engineering in weekly slices, with a fresh test build on your phone every Friday. No surprises at the end.

04

Launch & grow

We handle store submission, listing assets and review replies — then keep shipping events, levels and features after release.

Illustration of the BumStudio team sketching a fox character and its game world on a whiteboard, testing the game on a tablet and phone

A small studio with a big soft spot for play

BumStudio is an independent team of designers, artists and engineers who believe the best mobile products feel like toys: instantly understandable, satisfying to touch, and hard to put down.

We stay deliberately small. The people you meet on the first call are the people who design your screens, draw your characters and write your code — for startups launching their first app and for brands that need a game with real staying power.

FlutterUnityKotlinSwiftReact NativeFigmaFirebaseGoogle PlayApp Store

Have an idea? Let's make it playable.

Tell us what you're dreaming up — a game, an app, or a napkin sketch of either. We'll reply with honest first thoughts, a rough timeline and next steps. No pressure, no jargon.

Opens your email app with the brief addressed to hello@bumstudio.net — nothing is sent until you hit send there.